Post by Mytra n' Erasma on Feb 8, 2016 7:56:54 GMT
Add your own Shop too if you wish to!
Bulma's Shop:
Saiyan Battle Armor: 400 Z, reduces all damage taken by 10% Breaks if the Damage is over 125, or if it receives a total of 500 Damage.
Android Parts: Android 21s Favorite Thing! Bulma can now sell android Limbs that look Human! No Boosts but you can become a Cyborg.
Capsule House: Restores 50% Health, can only be used in the Time Chamber. Cost is 2500 Z.
Weighted Training Clothing: You can set how much weight you want them to be, I would normally set them to 1 Ton each hehe. Increases Experience by 0.25 Each 0.5 Tons. So 2 Tons = x1 more EXP and 4 Tons = x2 more EXP, you get the Idea, but it does cost more Zenie the higher the weight, 0.5 weight is 1000, 1 ton is 1500, 1.5 ton is 2000 and you get the Idea too, if not then I am an idiot for not explaining it well BLAAAAAAAAAAA! Also you can make them look like your clothing, and also the more weight you have, the more speed you lose, so don't go on putting 1006 Tons each on yourself unless you are prepared. ( Wut? )
Back Alley Market- New items are always showing up in the underground, so stay tuned!
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Debra's Doobies
Cigarette- Each cigar replenishes 10% of every bar except HP. 200 Zeni
Cigar- Each cigar replenishes 20% of every bar except HP. 400 Zeni
'Special' Cigarette- Replenishes 5% health and 30% of all other stats, gives High effect (10% greater cost for all ranged attacks) for 3 turns after use. 600 Zeni
Pipe- 300 Zeni
Pure Tobacco- Takes 5% of health, gives 20% of all other stats. Requires pipe. 200 Zeni
Zirup- Allows two moves in one turn. 800 Zeni
Cocoa Puffs- Doubles all damage for the rest of the fight. 500 Zeni
Hereortherin- Negates death after a fight. 1000 Zeni
The Mind Clearer- Negates all negative effects. 500 Zeni.
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Doc's Robotics
All parts require one turn to use, except for Robot Parts, screw drivers, Dual Core Processors and Spare Hard Drives.
Robot Parts- Makes you an android (Can't use anything from Debra's Doobies, required to use other items from Doc's Robotics, other android qualities). 0 Zeni.
Repair Kit- Adds 10% of max Hp (even beyond cap). 200 Zeni.
Tool Box- Adds 20% of max Hp. 400 Zeni.
Custom Parts- Adds 40% of max Hp. 600 Zeni.
Screw Driver- 300 Zeni.
Scrap Metal- Add 20% of max Hp, takes 5% power. Requires Screw Driver. 100 Zeni
Dual Core Processor- Allows two moves in one turn. 800 Zeni
Nitro- Doubles all damage for the rest of the fight. 500 Zeni
Spare Hard Drive- Negates death after a fight. 1000 Zeni
Anti-Virus Software- Negates all negative effects.
Energy Absorber- Item. Blocking a ki attack regenerates the same amount of power as the attack costed. Punching regenerates power equal to the damage dealt. Unlocks 'Life Drain,' healing the user while draining power at a rate of 1:1. 2000 Zeni
Focusing Lenses- Increases damage dealt from ki attacks by 50%. 1500 Zeni
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Barry's Bar
All effects are doubled if the user is under 18 (Runt would be drunk for 4 turns if he drank beer, and he would be drunk for 2 fights if he drank Vodka, and are halved for androids (So Trouse would gain Drunk for 1 turn if he drank beer, and 10 turns if he drank Vodka).
Androids do not gain any special effects.
Normal Drinks:
The Drunk effect makes dodging twice as costly.
Beer- Gives Drunk effect for 2 turns. 50 Zeni.
Wine- Gives Drunk effect for 5 turns. 100 Zeni.
Vodka- Gives Drunk effect for whole fight. 200 Zeni.
Drinks in Bulk:
Bottle of Wine- 3 servings of wine, 300 Zeni
Bottle of Vodka- 2 servings of vodka- 400 Zeni.
Relaxing Drinks:
Shot of Rum- Gives Drunk effect for 1 turn. Refills 50% focus. 160 Zeni
Martini- Gives Drunk effect for 3 turns. Refills focus. 300 Zeni
Energizing Drinks:
(Jittery effect- loose 5% of all focus and stamina per turn)
Espresso- Gives jittery effect for 1 turn. Refills 25% of stamina. 125 Zeni.
Green Bulb- Gives jittery effect (loose 5% of all focus and stamina per turn) for 3 turns. Refills Stamina. 500 Zeni.
Cultured Drinks:
Sake- Gives Drunk for 2 turns. Refills 25% of ki. 160 Zeni.
Champagne- Gives Drunk for 5 turns. Refills 50% of ki. 300 Zeni.
Intense Drinks (Not for the faint of heart or the youth!):
These drinks will deal damage to characters under 18, approxamitly 25% of their max health.
(Hangover-The first turn this occurs on gives a stunned effect on that turn, the next turns after give 50% MORE to the costs of all actions.)
MoonShine- Gives drunk for 6 turns, would give hangover for 4 turns after. 400 Zeni
Fireball Whisky- Takes 5% of current Hp (500/500-25, 100/500-5), gives 10% max stamina, even beyond cap. Gives Drunk for 3 turns. 500 Zeni
Specially Imported Drinks:
Al's Jared Whisky- Negates any negative effects chosen at the time. Regains 5% Hp. Activates the Drunk effect for 5 turns, then gives Hangover after 5 turns for another 3 turns. 750 Zeni.
Motor Oil- The only drink for androids, grants Loose effect at full strength for 4 turns. Loose gradually adds 10% of max health every turn and 5% power. 500 Zeni.
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